世界のエンターテイメントにおけるロボット市場2020:製造企業別、地域別、種類別、用途別、市場予測2025

GlobalInfoResearchが発行した調査報告書(GIR20OC09660)
◆英語タイトル:Global Robotics in Entertainment Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025
◆商品コード:GIR20OC09660
◆発行会社(リサーチ会社):GlobalInfoResearch
◆発行日:2020年10月(※2024年版があります。お問い合わせください。)
◆ページ数:103
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本書では、エンターテイメントにおけるロボットの世界市場を調査対象にし、エンターテイメントにおけるロボットの市場概要、メーカー情報、メーカー別販売量・売上・市場シェア、地域別市場分析(北米、アメリカ、ヨーロッパ、アジア、日本、中国、南米、中東・アフリカ)、種類別分析(商業用エンターテイメントロボット、非商業用エンターテイメントロボット)、用途別分析(映画製作、放送、プロモーションイベント、その他)、市場予測(2021年~2025年)、販売チャンネル・代理店分析情報などを整理しました。
・市場概要
・メーカー情報:ABB、Hitachi、Nikon、Midea Group、Honda、MOTORIZED PRECISION、Anybots、KUKA、Ross Video、Toyota
・メーカー別販売量、売上、市場シェア
・エンターテイメントにおけるロボットの地域別市場分析
・エンターテイメントにおけるロボットの北米市場規模2015-2020:アメリカ、カナダ、メキシコ
・エンターテイメントにおけるロボットのヨーロッパ市場規模2015-2020:ドイツ、イギリス、フランス、ロシアなど
・エンターテイメントにおけるロボットのアジア市場規模2015-2020:日本、中国、韓国、インド、東南アジアなど
・エンターテイメントにおけるロボットの南米市場規模2015-2020:ブラジル、アルゼンチンなど
・エンターテイメントにおけるロボットの中東・アフリカ市場規模2015-2020:サウジアラビア、トルコ、エジプト、南アフリカなど
・エンターテイメントにおけるロボットの種類別市場規模2015-2020:商業用エンターテイメントロボット、非商業用エンターテイメントロボット
・エンターテイメントにおけるロボットの用途別市場規模2015-2020:映画製作、放送、プロモーションイベント、その他
・エンターテイメントにおけるロボットの世界市場予測2021-2025:地域別、種類別、用途別
・販売チャンネル・代理店分析
・調査の結果・結論
【レポートの概要】

Market Overview
The global Robotics in Entertainment market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of xx% in the forecast period of 2020 to 2025 and will expected to reach USD xx million by 2025, from USD xx million in 2019.

The Robotics in Entertainment market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation
Robotics in Entertainment market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Robotics in Entertainment market has been segmented into
Commercial Entertainment Robots
Non-Commercial Entertainment Robots

By Application, Robotics in Entertainment has been segmented into:
Filmmaking
Broadcasting
Promotional events
Others

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Robotics in Entertainment market presented in the report. This section sheds light on the sales growth of different regional and country-level Robotics in Entertainment markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Robotics in Entertainment market.

The report offers in-depth assessment of the growth and other aspects of the Robotics in Entertainment market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, etc.)
Middle East & Africa (Saudi Arabia, Egypt, Nigeria and South Africa)

Competitive Landscape and Robotics in Entertainment Market Share Analysis
Robotics in Entertainment competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Robotics in Entertainment sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Robotics in Entertainment sales, revenue and market share for each player covered in this report.

The major players covered in Robotics in Entertainment are:
ABB
Hitachi
Nikon
Midea Group
Honda
MOTORIZED PRECISION
Anybots
KUKA
Ross Video
Toyota

Among other players domestic and global, Robotics in Entertainment market share data is available for global, North America, Europe, Asia-Pacific, Middle East and Africa and South America separately. Global Info Research analysts understand competitive strengths and provide competitive analysis for each competitor separately.

The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Robotics in Entertainment product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Robotics in Entertainment, with price, sales, revenue and global market share of Robotics in Entertainment in 2018 and 2019.
Chapter 3, the Robotics in Entertainment competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Robotics in Entertainment breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.
Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2015 to 2020.
Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.
Chapter 12, Robotics in Entertainment market forecast, by regions, type and application, with sales and revenue, from 2020 to 2025.
Chapter 13, 14 and 15, to describe Robotics in Entertainment sales channel, distributors, customers, research findings and conclusion, appendix and data source.

【レポートの目次】

Table of Contents

1 Market Overview
1.1 Robotics in Entertainment Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Robotics in Entertainment Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Commercial Entertainment Robots
1.2.3 Non-Commercial Entertainment Robots
1.3 Market Analysis by Application
1.3.1 Overview: Global Robotics in Entertainment Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Filmmaking
1.3.3 Broadcasting
1.3.4 Promotional events
1.3.5 Others
1.4 Overview of Global Robotics in Entertainment Market
1.4.1 Global Robotics in Entertainment Market Status and Outlook (2015-2025)
1.4.2 North America (United States, Canada and Mexico)
1.4.3 Europe (Germany, France, United Kingdom, Russia and Italy)
1.4.4 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.5 South America, Middle East & Africa
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 ABB
2.1.1 ABB Details
2.1.2 ABB Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 ABB SWOT Analysis
2.1.4 ABB Product and Services
2.1.5 ABB Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.2 Hitachi
2.2.1 Hitachi Details
2.2.2 Hitachi Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Hitachi SWOT Analysis
2.2.4 Hitachi Product and Services
2.2.5 Hitachi Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.3 Nikon
2.3.1 Nikon Details
2.3.2 Nikon Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Nikon SWOT Analysis
2.3.4 Nikon Product and Services
2.3.5 Nikon Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.4 Midea Group
2.4.1 Midea Group Details
2.4.2 Midea Group Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Midea Group SWOT Analysis
2.4.4 Midea Group Product and Services
2.4.5 Midea Group Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.5 Honda
2.5.1 Honda Details
2.5.2 Honda Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Honda SWOT Analysis
2.5.4 Honda Product and Services
2.5.5 Honda Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.6 MOTORIZED PRECISION
2.6.1 MOTORIZED PRECISION Details
2.6.2 MOTORIZED PRECISION Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 MOTORIZED PRECISION SWOT Analysis
2.6.4 MOTORIZED PRECISION Product and Services
2.6.5 MOTORIZED PRECISION Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.7 Anybots
2.7.1 Anybots Details
2.7.2 Anybots Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 Anybots SWOT Analysis
2.7.4 Anybots Product and Services
2.7.5 Anybots Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.8 KUKA
2.8.1 KUKA Details
2.8.2 KUKA Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 KUKA SWOT Analysis
2.8.4 KUKA Product and Services
2.8.5 KUKA Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.9 Ross Video
2.9.1 Ross Video Details
2.9.2 Ross Video Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Ross Video SWOT Analysis
2.9.4 Ross Video Product and Services
2.9.5 Ross Video Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.10 Toyota
2.10.1 Toyota Details
2.10.2 Toyota Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Toyota SWOT Analysis
2.10.4 Toyota Product and Services
2.10.5 Toyota Robotics in Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
3 Sales, Revenue and Market Share by Manufacturer
3.1 Global Robotics in Entertainment Sales and Market Share by Manufacturer (2018-2019)
3.2 Global Robotics in Entertainment Revenue and Market Share by Manufacturer (2018-2019)
3.3 Market Concentration Rate
3.3.1 Top 3 Robotics in Entertainment Manufacturer Market Share in 2019
3.3.2 Top 6 Robotics in Entertainment Manufacturer Market Share in 2019
3.4 Market Competition Trend
4 Global Market Analysis by Regions
4.1 Global Robotics in Entertainment Sales, Revenue and Market Share by Regions
4.1.1 Global Robotics in Entertainment Sales and Market Share by Regions (2015-2020)
4.1.2 Global Robotics in Entertainment Revenue and Market Share by Regions (2015-2020)
4.2 North America Robotics in Entertainment Sales and Growth Rate (2015-2020)
4.3 Europe Robotics in Entertainment Sales and Growth Rate (2015-2020)
4.4 Asia-Pacific Robotics in Entertainment Sales and Growth Rate (2015-2020)
4.5 South America Robotics in Entertainment Sales and Growth Rate (2015-2020)
4.6 Middle East and Africa Robotics in Entertainment Sales and Growth Rate (2015-2020)
5 North America by Country
5.1 North America Robotics in Entertainment Sales, Revenue and Market Share by Country
5.1.1 North America Robotics in Entertainment Sales and Market Share by Country (2015-2020)
5.1.2 North America Robotics in Entertainment Revenue and Market Share by Country (2015-2020)
5.2 United States Robotics in Entertainment Sales and Growth Rate (2015-2020)
5.3 Canada Robotics in Entertainment Sales and Growth Rate (2015-2020)
5.4 Mexico Robotics in Entertainment Sales and Growth Rate (2015-2020)
6 Europe by Country
6.1 Europe Robotics in Entertainment Sales, Revenue and Market Share by Country
6.1.1 Europe Robotics in Entertainment Sales and Market Share by Country (2015-2020)
6.1.2 Europe Robotics in Entertainment Revenue and Market Share by Country (2015-2020)
6.2 Germany Robotics in Entertainment Sales and Growth Rate (2015-2020)
6.3 UK Robotics in Entertainment Sales and Growth Rate (2015-2020)
6.4 France Robotics in Entertainment Sales and Growth Rate (2015-2020)
6.5 Russia Robotics in Entertainment Sales and Growth Rate (2015-2020)
6.6 Italy Robotics in Entertainment Sales and Growth Rate (2015-2020)
7 Asia-Pacific by Regions
7.1 Asia-Pacific Robotics in Entertainment Sales, Revenue and Market Share by Regions
7.1.1 Asia-Pacific Robotics in Entertainment Sales and Market Share by Regions (2015-2020)
7.1.2 Asia-Pacific Robotics in Entertainment Revenue and Market Share by Regions (2015-2020)
7.2 China Robotics in Entertainment Sales and Growth Rate (2015-2020)
7.3 Japan Robotics in Entertainment Sales and Growth Rate (2015-2020)
7.4 Korea Robotics in Entertainment Sales and Growth Rate (2015-2020)
7.5 India Robotics in Entertainment Sales and Growth Rate (2015-2020)
7.6 Southeast Asia Robotics in Entertainment Sales and Growth Rate (2015-2020)
7.7 Australia Robotics in Entertainment Sales and Growth Rate (2015-2020)
8 South America by Country
8.1 South America Robotics in Entertainment Sales, Revenue and Market Share by Country
8.1.1 South America Robotics in Entertainment Sales and Market Share by Country (2015-2020)
8.1.2 South America Robotics in Entertainment Revenue and Market Share by Country (2015-2020)
8.2 Brazil Robotics in Entertainment Sales and Growth Rate (2015-2020)
8.3 Argentina Robotics in Entertainment Sales and Growth Rate (2015-2020)
9 Middle East & Africa by Countries
9.1 Middle East & Africa Robotics in Entertainment Sales, Revenue and Market Share by Country
9.1.1 Middle East & Africa Robotics in Entertainment Sales and Market Share by Country (2015-2020)
9.1.2 Middle East & Africa Robotics in Entertainment Revenue and Market Share by Country (2015-2020)
9.2 Saudi Arabia Robotics in Entertainment Sales and Growth Rate (2015-2020)
9.3 Turkey Robotics in Entertainment Sales and Growth Rate (2015-2020)
9.4 Egypt Robotics in Entertainment Sales and Growth Rate (2015-2020)
9.5 South Africa Robotics in Entertainment Sales and Growth Rate (2015-2020)
10 Market Segment by Type
10.1 Global Robotics in Entertainment Sales and Market Share by Type (2015-2020)
10.2 Global Robotics in Entertainment Revenue and Market Share by Type (2015-2020)
10.3 Global Robotics in Entertainment Price by Type (2015-2020)
11 Global Robotics in Entertainment Market Segment by Application
11.1 Global Robotics in Entertainment Sales Market Share by Application (2015-2020)
11.2 Global Robotics in Entertainment Revenue Market Share by Application (2015-2020)
11.3 Global Robotics in Entertainment Price by Application (2015-2020)
12 Market Forecast
12.1 Global Robotics in Entertainment Sales, Revenue and Growth Rate (2021-2025)
12.2 Robotics in Entertainment Market Forecast by Regions (2021-2025)
12.2.1 North America Robotics in Entertainment Market Forecast (2021-2025)
12.2.2 Europe Robotics in Entertainment Market Forecast (2021-2025)
12.2.3 Asia-Pacific Robotics in Entertainment Market Forecast (2021-2025)
12.2.4 South America Robotics in Entertainment Market Forecast (2021-2025)
12.2.5 Middle East & Africa Robotics in Entertainment Market Forecast (2021-2025)
12.3 Robotics in Entertainment Market Forecast by Type (2021-2025)
12.3.1 Global Robotics in Entertainment Sales Forecast by Type (2021-2025)
12.3.2 Global Robotics in Entertainment Market Share Forecast by Type (2021-2025)
12.4 Robotics in Entertainment Market Forecast by Application (2021-2025)
12.4.1 Global Robotics in Entertainment Sales Forecast by Application (2021-2025)
12.4.2 Global Robotics in Entertainment Market Share Forecast by Application (2021-2025)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
15.3 Disclaimer
15.4 About US

...

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